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Topic: Unity v.3.4 breaks 2D Platformer configurable joints | Jump Dewds Beta

Unity v.3.4 breaks 2D Platformer configurable joints

HomeForumsBugsUnity v.3.4 breaks 2D Platformer configurable joints

This topic has 1 voice, contains 0 replies, and was last updated by  Thorpedo 3122 days ago.

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December 23, 2011 at 3:42 pm #50

Thorpedo

This is a a bit off topic, but I was playing around with the Unity3D 2D platformer example again and was surprised when the crates started jittering all over the place and ended up flying all over the sky. Apparently Configurable Joints were broken with Unity 3.4:

http://forum.unity3d.com/threads/98806-Strange-behavior-in-2D-platformer-tutorial?highlight=configurable+joint

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