Warning: Creating default object from empty value in /nfs/c03/h04/mnt/50343/domains/jumpdewdsbeta.graveck.com/html/wp-content/plugins/bbpress/bbp-includes/bbp-core-compatibility.php on line 84
Topic: Tap to Revive | Jump Dewds Beta

Tap to Revive

HomeForumsEconomyTap to Revive

This topic has 3 voices, contains 2 replies, and was last updated by  graveckmatt 3122 days ago.

Viewing 3 posts - 1 through 3 (of 3 total)
Author Posts
Author Posts
December 23, 2011 at 4:04 pm #52


A tactic I have found is to never use the Tap to Revive button because it eats up too many rewbies.

December 23, 2011 at 4:09 pm #53


Also when being revived it would be nice to start out on solid ground instead of starting from above. I died often and spent a ton of rewbies. If the rewbies weren’t free I would be an upset player.

December 23, 2011 at 4:37 pm #55


@Thorpedo: when you take a look at the rewbies you earn at the end of the level, do you take into consideration the milestone bonus rewbies? Regardless, we need to make milestone rewards more apparent.

@mpacyga: We are definitely going to fix revives so that the ground is either partially repaired or you dont spawn over the lava, because right now it’s just evil sometimes.

Viewing 3 posts - 1 through 3 (of 3 total)

You must be logged in to reply to this topic.